
OVERVIEW
OVERVIEW

Insights: Research and Findings
Overview
With the freedom of creativity comes the challenge of the appropriate representation of minority groups, both in respect to their portrayal as characters in narratives as well as authors and illustrators that struggle to enter the graphic novel industry. Within the context of our research, we define “minority groups” as an all-encompassing umbrella for ethnic minorities, gender and sexuality minorities, people with disabilities, women, and others. As research points to the severely biased and underrepresentation of minority groups (specifically speaking about racial stereotyping and the over-sexualization of women) within the content of graphic novels, we focus primarily on these issues through a deep dive into our dataset in relation to four literature reviews. With this in mind, combined with the lack of access to opportunities for marginalized creators, we find that the graphic novel is an important medium of media upon which more analysis is required as we move forward in an evermore interconnected society. Initially an American export-heavy industry, the realm of graphic novels has woven itself into a massive web of printed and online exchanges across the globe. Within such connections comes new questions for us as scholars regarding how graphic novels will be able to best be translated across languages and cultures. How will these stories permeate into our worldview?